Computer Game Design

Offered as: minor

The creation of computer games involves science, technology, and art.

With UMass Dartmouth's minor in computer game design, you'll explore a variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multimedia design systems.

Your coursework will address the underlying scientific concepts from computer science and related fields:

  • simulation and modeling
  • graphics
  • artificial intelligence
  • real-time processing
  • game theory

Faculty in the Computer and Information Science Department will introduce the art and design principles required to develop usable and engaging games, including software engineering, human computer interaction, thematic structure, graphic design, choreography, music and sound effects, and game aesthetics are introduced and compared. You'll also learn how to create the components that facilitate game detection, human computer interaction, network framework, and artificial intelligence waypoint systems.

Ultimately, you'll be ready to unite all that you've learned into one eloquent package: a computer game. You'll be prepared for a promising career in the computer game design industry.

Coursework: For the minor in computer game design, you'll complete 21 to 24 credits.

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Jan Bergandy
Chair, Department of Computer & Information Science
Dion Building, Room 302

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