The creation of computer games involves science, technology, and art.

With UMass Dartmouth's minor in computer game design, you'll explore a variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multimedia design systems.

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Your coursework will address the underlying scientific concepts from computer science and related fields:

  • simulation and modeling
  • graphics
  • artificial intelligence
  • real-time processing
  • game theory

Faculty in the Computer & Information Science department will introduce you to the art and design principles required to develop usable and engaging games, including software engineering, human/computer interaction, and thematic structure. Graphic design, choreography, music/sound effects, and game aesthetics are also explored. You'll learn how to create the components that facilitate:

  • game detection
  • human computer interaction
  • network framework
  • artificial intelligence waypoint systems

Ultimately, you'll be ready to unite all that you've learned into one eloquent package: a computer game. You will be prepared for a promising career in the computer game design industry.

For the minor in computer game design, you'll complete 21 to 24 credits.

Contact

Jan Bergandy

Professor / Chairperson
Computer & Information Science
Dion 303 G

508-999-8293
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