AXD 248: Principles of Game Design
Prerequisite: AXD 245; AXDA major or permission of instructor
Introduction to game design. Principles of Game Design focuses on the exploration and production of meaningful and playful experiences. Emphasis on game mechanics, rules, prototyping and play-testing.
2021 Spring | ||||||||
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Class# | Sct | Type | Seats | Units | ||||
7781 | 01 | Studio | 16 | 3.00 | ||||
Days | Start | End | Location | |||||
MON TUE WED THU FRI SAT | 9:00 AM EST | 2:50 PM EST | Synchronous Online | |||||
Instructor: Shawn Towne | Class status: C | |||||||
Prerequisite: AXD 245; AXDA major or permission of instructor | ||||||||
Enrollment Section | ||||||||
Class instruction mode: On-Line |