person holding up an orb of light

Michael Swartz

Full Time Lecturer

Art & Design

508-999-8315

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College of Visual & Performing Arts 349


Education

2014School of Visual Arts, NYCMFA in Computer Art
1998Plymouth State College, NHBFA in Graphic Design

Teaching

  • Virtual Reality
  • 3D Digital Modeling
  • 3D Animation
  • Character Design
  • Character Rigging

Teaching

Programs

Teaching

Courses

An in depth exploration of 3d modeling and texture mapping. A variety of current modeling practices will be explored as well as current trends, UV mapping, and surface development.

Introduction to the fundamentals of 3D digital modeling and animation. Students will storyboard, design and produce a short portfolio quality 3D animation. Projects include story and character development as well as the analysis of natural forms and their associated motions.

Introduction to the fundamentals of 3D digital modeling and animation. Students will storyboard, design and produce a short portfolio quality 3D animation. Projects include story and character development as well as the analysis of natural forms and their associated motions.

Introduction to the fundamentals of 3D digital modeling and animation. Students will storyboard, design and produce a short portfolio quality 3D animation. Projects include story and character development as well as the analysis of natural forms and their associated motions.

Introduction to Digital Games. Visual Design for Games emphasizes the design and production of game assets and documentation. The course includes the creation of concept art, playable and non-playable characters, environments and level design. Students will produce playable prototypes constructed within a game engine.

Introduction to virtual reality. Students create a virtual world, populate the space with objects and characters of their own creation, bring them to life using sound and animation, and then allow others to interact with their creation in the form of a first person, real-time interactive simulation. Both the theory and methodology associated with the design and construction of virtual experiences are investigated.

Introduction to virtual reality. Students create a virtual world, populate the space with objects and characters of their own creation, bring them to life using sound and animation, and then allow others to interact with their creation in the form of a first person, real-time interactive simulation. Both the theory and methodology associated with the design and construction of virtual experiences are investigated.

An in depth exploration of 3D digital animation. Storyboards, rigging, principals of animation, as well as virtual lighting and camera operation will be addressed. Students will create a short 3D animation.

An in depth exploration of 3D digital animation. Storyboards, rigging, principals of animation, as well as virtual lighting and camera operation will be addressed. Students will create a short 3D animation.

Fundamental digital media concepts and techniques in studio art and design practice. Emphasis is placed on the use of digital tools in all creative areas. Hands-on projects demonstrate and reinforce integration of computers in the creation of two, three, and four-dimensional work. Students will develop a visual and verbal language for developing, analyzing, and presenting work. Course is designed for first-year art students.

Research

Research Activities

  • Virtual Campus Project at UMass Dartmouth
  • Bronze Casting
  • Musical Composition and Audio Engineering
  • Virtual Tours

Research

Research Interests

  • Virtual Reality
  • 3D Fabrication
  • Digital Sculpting
  • Character Design
  • Spherical High Dynamic Range (HDR) photography

Select publications

Michael Swartz, Josh Planz (2019).
Official Selection, "Seed"
Festival Fotogenia, Mexico

Michael Swartz, Josh Planz (2019).
Official Selection, "Seed"
So Limitless and Free Film Festival

Biography

Michael Swartz is an award-winning digital media artist specializing in 3D animation, visual effects and game art. Michael’s career in the visual arts has evolved from canvases and paint to complex character rigging, lighting and animation for TV, film, games, and virtual reality. His intersecting interests in science and art fuel his passion for 3D animation and influence his work in 360° degree, high-dynamic range spherical photography. Michael received his MFA in Visual Effects and 3D Animation from The School of Visual Arts in New York City. Michael currently teaches 3D digital modeling, 2D and 3D animation, virtual reality and game art in the College of Visual and Performing Arts at UMass Dartmouth. He is currently leading a team of students in the creation of a Virtual Reality Campus.

Michael Swartz
Michael Swartz
Michael Swartz

External links

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