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faculty

Michael Rutkowski

he/him/his

Assistant Teaching Professor

Media Arts

Curriculum Vitae

Contact

508-999-8546

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College of Visual & Performing Arts 360A

Teaching

Courses

Introduction to Digital Games. Visual Design for Games emphasizes the design and production of game assets and documentation. The course includes the creation of concept art, playable and non-playable characters, environments and level design. Students will produce playable prototypes constructed within a game engine.

An in depth exploration of 3D digital animation. Storyboards, rigging, principals of animation, as well as virtual lighting and camera operation will be addressed. Students will create a short 3D animation.

Intensive study of game art and design. Game Studio's emphasis is placed on the development of collaborative and team-based game production. Game projects result in game design documentation which are supported by varying types of collateral such as: drawings; storyboards; animatics, interactive and game design documents; 3D models, digital paintings.

Research

Research activities

  • Independent Game Development as both a form of art therapy and creative storytelling expression.

Research interests

  • Video Game Development

Greetings Human! I am an academic independent video game developer and artist with an emphasis on creating interactive scenes through symbolized environment building and storytelling via video games. My artistic influences and inspirations come from german romanticism, the concept of the investigative sublime as well as  early 2000's 3D platformer video games. My use of video games as my current medium of practice allows me to explore my artistic expression, themes of mental anguish and discovery in an immersive manner. This allows my audience to connect deeper through my gameplay and interpretive levels.

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