faculty
Shawn Towne '00
Associate Professor
Media Arts
Contact
508-910-6626
508-910-6977
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College of Visual & Performing Arts 353A
Education
| 2007 | Lesley University | MFA |
| 2000 | University of Massachusetts Dartmouth | BFA |
| 1999 | University of Massachusetts Dartmouth | BFA |
Teaching
- Animation & Game Arts
Courses
Introduction to game design. Principles of Game Design focuses on the exploration and production of meaningful and playful experiences. Emphasis on game mechanics, rules, prototyping and play-testing.
Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.
Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.
Pragmatic business aspects, skills needed for a career in design. Students create self-promotional materials and portfolios; write resumes, proposals, contracts and correspondence; and improve presentation, interview and job search skills. The course includes production and industry practices, marketing methodologies, and professional etiquette and ethics; exposure to professional environments; and presentations from visiting professionals.
Culmination of study in Animation and Game Arts. Capstone Preproduction initiates a yearlong undertaking resulting in a project which showcases the student¿s specific interests within the fields of Animation and Games. In this pre-capstone fall semester, research and preproduction work is completed for the spring course, Capstone for Animations and Games.
Culmination of study in Animation and Game Arts. Capstone Preproduction initiates a yearlong undertaking resulting in a project which showcases the student¿s specific interests within the fields of Animation and Games. In this pre-capstone fall semester, research and preproduction work is completed for the spring course, Capstone for Animations and Games.
Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.
Research
Research interests
- Game Art & Design
- Generative Art
- Video Art
Shawn Towne is an artist whose work explores animation and game design as interconnected systems of image, motion, mechanics, and worldbuilding. Their practice has appeared in independent and artist-run publications including Witch Collective, Suburban Witchcraft, and Missing Witches.
In the studio, Towne prioritizes inclusive, process-driven learning. Through experimentation, dialogue, and revision, they support diverse creative approaches and the development of intentional artistic voice.