faculty
Shawn Towne '00
Associate Professor
Media Arts
Contact
508-910-6626
508-910-6977
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College of Visual & Performing Arts 353A
Education
| 2007 | Lesley University | MFA |
| 2000 | University of Massachusetts Dartmouth | BFA |
| 1999 | University of Massachusetts Dartmouth | BFA |
Teaching
- Animation & Game Arts
Teaching
Courses
Introduction to game design. Principles of Game Design focuses on the exploration and production of meaningful and playful experiences. Emphasis on game mechanics, rules, prototyping and play-testing.
Introduction to game design. Principles of Game Design focuses on the exploration and production of meaningful and playful experiences. Emphasis on game mechanics, rules, prototyping and play-testing.
Special topics in animation and game arts. Topics may include Programming for Visual Artists, Virtual Reality Design, Visual FX, and Web Design among others. Course can be repeated with change of content.
Conclusion of a year-long course of study during which each student will complete a capstone project reflecting desired area(s) of concentration to be included in a public show of Capstone projects. Students will model, texture, animate, render, script, etc. as necessary to complete production for their Game and Animation projects.
Study under the supervision of a faculty member in an area not otherwise part of the discipline's course offerings. Conditions and hours to be arranged.
Study under the supervision of a faculty member in an area not otherwise part of the discipline's course offerings. Conditions and hours to be arranged.
Study under the supervision of a faculty member in an area not otherwise part of the discipline's course offerings. Conditions and hours to be arranged.
Study under the supervision of a faculty member in an area not otherwise part of the discipline's course offerings. Conditions and hours to be arranged.
Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.
Research
Research interests
- Game Art & Design
- Generative Art
- Video Art
Shawn Towne is an artist whose work explores animation and game design as interconnected systems of image, motion, mechanics, and worldbuilding. Their practice has appeared in independent and artist-run publications including Witch Collective, Suburban Witchcraft, and Missing Witches.
In the studio, Towne prioritizes inclusive, process-driven learning. Through experimentation, dialogue, and revision, they support diverse creative approaches and the development of intentional artistic voice.