The creation of computer games involves science, technology, and art.
With UMass Dartmouth's minor in computer game design, you'll explore a variety of software technologies relevant to games including programming languages, scripting languages, networks, simulation engines, and multimedia design systems.
Your coursework will address the underlying scientific concepts from computer science and related fields:
- simulation and modeling
- graphics
- artificial intelligence
- real-time processing
- game theory
Faculty in the Computer & Information Science department will introduce you to the art and design principles required to develop usable and engaging games, including software engineering, human/computer interaction, and thematic structure. Graphic design, choreography, music/sound effects, and game aesthetics are also explored. You'll learn how to create the components that facilitate:
- game detection
- human computer interaction
- network framework
- artificial intelligence waypoint systems
Ultimately, you'll be ready to unite all that you've learned into one eloquent package: a computer game. You will be prepared for a promising career in the computer game design industry.
For the minor in computer game design, you'll complete 21 to 24 credits.
UMassD's undergraduate experiences include:
- Honors Program: take advanced courses, pursue research, and be part of a community of scholars
- Undergraduate Research: faculty work with students on cutting-edge research projects
- University Studies: gain the benefit of a broad university education to enhance your knowledge and skills
Contact
Iren Valova
Professor
Computer & Information Science
Dion 302D
508-999-8502
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