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Razieh Fathi

faculty

Razieh Fathi, PhD she/her

Assistant Teaching Professor

Computer & Information Science

Contact

508-910-6893

508-999-9144

sgbuijAvnbtte/fev

Education

University at BuffaloPhD in Computer Science and Engineering

Teaching

Courses

Theory and principles for constructing usable software systems. Cognitive and effective aspects of users. The impact of user characteristics on design decisions. The construction and evaluation of the user interface. Sensory and perceptual aspects of interfaces, task structure, input modalities, screen layout, and user documentation. Individual concerns for systems such as personal productivity tools, real-time control systems, instructional software, and games.

Offered as needed to present advanced material to graduate students.

An introduction to data analysis with a focus on visualization. Topics include: visualization of scalar, vector and tensor data; software tools for image, volume and information visualization and analysis; descriptive statistics; time dependent data; data patterns; analyzing propositions, correlations, and spatial relationships. Application of these topics to natural sciences and engineering are discussed. This course will also introduce programming basics including data types, variable declarations, arithmetic expressions, conditional statements, function prototypes, standard libraries, stacks, queues, file processing, structures, unions, unix systems, file systems, and some I/0.

An introduction to data analysis with a focus on visualization. Topics include: visualization of scalar, vector and tensor data; software tools for image, volume and information visualization and analysis; descriptive statistics; time dependent data; data patterns; analyzing propositions, correlations, and spatial relationships. Application of these topics to natural sciences and engineering are discussed. This course will also introduce programming basics including data types, variable declarations, arithmetic expressions, conditional statements, function prototypes, standard libraries, stacks, queues, file processing, structures, unions, unix systems, file systems, and some I/0.

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