AGA 247: 3D Digital Modeling - fall
Prerequisite: Animation / Game Arts majors and minors
General Education requirement: Cultural & Artistic Literacy
Introduction to 3D modeling and texture mapping. This studio course introduces fundamental modeling practices including polygonal modeling, UV mapping, surface development, lighting, and rendering. Emphasis is placed on hands-on projects, technical foundations, and visual development skills for animation, game design, and digital media.
Class 13564
Section 01 · Studio · 3.00 units
- Seats
- 20
- Days
- Monday Wednesday
- Time
- 9:00 AM - 11:50 AM ET
- Instructor
- Nathaniel Otto Metzger
- Location
- Visual & Perf Arts 263
- Instruction mode
- In Person
- Prerequisite
- Prerequisite: Animation / Game Arts majors and minors
- Section type
- Enrollment Section