AXD 347: Visual Design for Games
Prerequisite: AXD 248; AXDA major
Introduction to Digital Games. Visual Design for Games emphasizes the design and production of game assets and documentation. The course includes the creation of concept art, playable and non-playable characters, environments and level design. Students will produce playable prototypes constructed within a game engine.
2022 Fall | ||||||||
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Class# | Sct | Type | Seats | Units | ||||
9036 | 01 | Studio | 16 | 3.00 | ||||
Days | Start | End | Location | |||||
MON TUE WED THU FRI SAT | 12:00 PM EDT | 5:50 PM EDT | Visual & Perf Arts 258 | |||||
Instructor: Scott Ahrens | Class status: C | |||||||
Prerequisite: AXD 248; AXDA major | ||||||||
Enrollment Section | ||||||||
Class instruction mode: In Person |