faculty

Fernando Goyret

Assistant Teaching Professor

Art & Design

Contact

508-999-9292

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College of Visual & Performing Arts 306A

Teaching

Courses

Introduction to the fundamentals of 3D digital modeling and animation. Students will storyboard, design and produce a short portfolio quality 3D animation. Projects include story and character development as well as the analysis of natural forms and their associated motions.

Introduction to Digital Games. Visual Design for Games emphasizes the design and production of game assets and documentation. The course includes the creation of concept art, playable and non-playable characters, environments and level design. Students will produce playable prototypes constructed within a game engine.

Introduction to Digital Games. Visual Design for Games emphasizes the design and production of game assets and documentation. The course includes the creation of concept art, playable and non-playable characters, environments and level design. Students will produce playable prototypes constructed within a game engine.

Art and design production for digital games. Game Design focuses on the creation of animations, graphic user interfaces and the use of story for interactive games. Students will design, create, and build game art assets using digital applications for drawing and game creation.

Study under the supervision of a faculty member in an area covered in a regular course not currently being offered. Conditions and hours to be arranged.

An in depth exploration of 3D digital animation. Storyboards, rigging, principals of animation, as well as virtual lighting and camera operation will be addressed. Students will create a short 3D animation.