AXD 349: Digital Sculpting - fall
Prerequisite: AXDA major and at least 30 credits or permission of instructor
Digital sculpting for game artists and animators. This course covers the fundamentals of digital sculpting using industry-standard software techniques and pipelines for the creation of digital characters, creatures, and assets.
| Class# | Sct | Type | Seats | Units | ||||
|---|---|---|---|---|---|---|---|---|
| 6911 | 01 | Studio | 18 | 3.00 | ||||
| Days | Location | |||||||
| MON TUE WED THU FRI SAT | Visual & Perf Arts 263 | |||||||
| Instructor: Nathaniel Otto Metzger | Class status: C | |||||||
| Prerequisite: AXDA major and at least 30 credits or permission of instructor | ||||||||
| Enrollment Section | ||||||||
| Class instruction mode: In Person | ||||||||